1.
Gani H, Tomimatsu K. Using Customer Emotional Experience from E-Commerce for Generating Natural Language Evaluation and Advice Reports on Game Products. J. ICT Res. Appl. [Internet]. 2019Sep.30 [cited 2025Nov.5];13(2):145-61. Available from: https://journals.itb.ac.id/index.php/jictra/article/view/8168