MASYARAKAT INFORMASI DAN DIGITAL: Teknologi Informasi dan Perubahan Sosial
Cyberspace has transferred various human activities (political, social, economic, cultural, spiritual, sexual) in the 'real world' into the various forms of artificial substitutes, and therefore anything that can be done in the real world can now be done in the form of artificial in cyberspace. Cyberspace creates a life that is, later, built mostly- perhaps entirely- by the model of life that is fundamentally mediated by technology, hence the natural functions now taken over by technological substitutes, called artificial life. The influence of cyberspace on social life is obvious at, at least, three levels: the individual, inter-individual, and communities. First, at the individual level, cyberspace has created a fundamental change to our understanding of 'identity'. Second, at the inter-individual level, the development of virtual communities in cyberspace has created social relations that are virtual in virtual spaces: virtual shopping, virtual games, virtual conferences, virtual sex and virtual mosque. Third, at the community level, cyberspace is assumed to be able to create a model of democratic and open a community that Rheingold called 'imaginary community'. In the era of artificial these days, a variety of social spaces that exist in the real world, can now be substituted in the world of digital information, in its artificial form, i.e. a form of social simulation. Cyberspace is a primary space in which a variety of social simulations find their home. Keywords: cyberspace, artificial life, change, social simulation, imaginary community, virtual world, digital information
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