About the Journal
Journal of Visual Art and Design welcomes original research, Art and Design work, and critical discourse on traditional and contemporary issues in the field of Art and Design. Researchers, Artists, and Designers are welcomed to contribute in the form of conceptual or theoretical approaches, designer/artists' writing, case study or critical essays in the fields of Art and Design.
Journal of Visual Art and Design focuses on theoretical and empirical research articles in the region of Asia and Pacific. The scope includes the following subject areas: Design and Art History, Visual Culture, Art and Design Methodology, Art and Design Discourse, Design and Culture, Art and Design Sociology, Design and Art Management, Art Criticism, Anthropology of Art and Design, Industrial Design, Visual Communication Design, Photography, Interior Design, Craft, Architectural Design, Film, Multimedia, Design Policy, Psychology of Art and Design as well as Art and Design Education.
Indexing/ abstracting/ archiving : Web of Science (Emerging Sources Citation Index) - Clarivate Analytics, Google Scholar, CrossReff, Perpustakaan Nasional Republik Indonesia, Index Copernicus, Library of Congress, Indonesian Publication Index, Science and Technology Index (SINTA).
ISSN: 2337-5795, E-ISSN: 2338-5480
Published by The Institute for Research and Community Services, Institut Teknologi Bandung, in collaboration with The Aliance of Indonesian Industrial Product Designer (Aliansi Desainer Produk Industri Indonesia (ADPII)).
The journal has been also accredited for five years based on The Decree of Directorate General of Research and Development Strengthening, Ministry of Research, Technology and Higher Education of the Republic of Indonesia No. 30/E/KPT/2018, dated on October 24th, 2018. Certificate.
Formerly known as:
ITB Journal of Visual Art and Design (2007 - 2014)
Back issues can be read online at: http://journal.itb.ac.id
Use of Design Theories and Principles in Visual Brand Identity Elements in Commercial and Retail BanksDesign for Impact: Wake Wadho, A Cultural Branding through Collaborative Design Model in Ngada Regency, East Nusa TenggaraArtificial Light as A Supporting Element to Achieve Sacredness in the Holy Spirit Cathedral Church of DenpasarFamiliarity and Overcoming of Uncanny Valley towards Computer-Generated Imagery Characters in Malaysian Film