Vol. 16 No. 2 (2025): Wimba: Jurnal Komunikasi Visual
Wimba: Jurnal Komunikasi Visual
Published:
2025-12-30
Articles
-
Semiotic Analysis of Balinese Property in the Game Pamali : The Hungry Witch
- PDF (Bahasa Indonesia)
Abstract views:
26 times
|
Downloaded:
41 times
DOI :
https://doi.org/10.5614/jkvw.2024.16.2.1
-
ANALYSIS OF "YK" IDENTITY VISUAL AS A PART OF THE CITY OF YOGYAKARTA'S CITY BRANDING
- PDF (Bahasa Indonesia)
Abstract views:
41 times
|
Downloaded:
40 times
DOI :
https://doi.org/10.5614/jkvw.2024.16.2.2
-
A KAJIAN RELASI VISUAL-VERBAL DALAM BUKU ILUSTRASI ANAK “IBU DI MANA?”
- PDF (Bahasa Indonesia)
Abstract views:
23 times
|
Downloaded:
44 times
DOI :
https://doi.org/10.5614/jkvw.2024.16.2.3
-
KAJIAN TRANSLASI WAYANG KULIT TRADISIONAL MENJADI FILM ANIMASI DESA TIMUN
- PDF (Bahasa Indonesia)
Abstract views:
21 times
|
Downloaded:
32 times
DOI :
https://doi.org/10.5614/jkvw.2024.16.2.4
-
THE EFFECT OF USING VIRTUAL REALITY-BASED 360° VIDEO TECHNIQUES IN TOURISM PROMOTION ON THE PERCEPTION OF VISITING INTEREST
Abstract views:
36 times
|
Downloaded:
27 times
DOI :
https://doi.org/10.5614/jkvw.2024.16.2.5
-
Raising Adolescent Empathy for Bullying Victims through Digital Comics
- PDF (Bahasa Indonesia)
Abstract views:
32 times
|
Downloaded:
34 times
DOI :
https://doi.org/10.5614/jkvw.2024.16.2.6


